This is what divides bad levels from good levels. If you don't UV - map, it's like saying "i don't even care if my mod looks good". I forgot to mention, don't ever click the blue or yellow pin in sketchup, they only cause problems (the same problems the vertex editor causes without triangulating) Fluidimporter: http://www.fluidimporter.com/downloads/ BGM: https://www.youtube.com/watch?v=5EcbHqMpTaM another UV mapping technique by kinopio: https://www.youtube.com/watch?v=QOoNGBPs06Y another UV mapping technique: https://www.youtube.com/watch?v=OQY-FBBWZkU